Les Dhans

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Les Dhans

Message par Arwenne le Jeu 1 Nov 2007 - 15:37

Les Dhans

Les Dhans furent créés par le dieu supérieur Craut. Suite au coup d'état porté aux hommes avec l'assassinat de leur roi, ils furent contraint de s'exiler sur une île située au Nord du continent. En raison de cet exile, la culture des Dhans n'est à aucune autre pareille. En résulta un art dans lequel les Dhans excellent : l'assassinat.

Les Skills

Level 1 - 49 : Assassin


1. Toggle. Increases poison attribute attack and defense. Gives your attacks a chance of poisoning the target.
2. Hide skill.
3. Self Buff that gives you a chance of parrying attacks.
4. Self Buff that increases the critical chance of the first attack when comming out of Hide.
5. Self Buff that increases the player's movement speed.
6. Attack skill that throws a Shuriken at the target.
7. Attack skill used to come out of Hiding. Causes bleeding.
8. Self Buff that reflects some of the Magic Damage received.
9. Attack Skill.
10. Buff that increases Agility. Can be used on others.
11. Self Buff that increases the how much potions recover the user.
12. Buff that increses Dexterity. Can be used on others.
13. Self Buff that increases Critical Ratio.[/b]
14. Skill that decreases the target's MP to recover the user's MP. Also stuns the target. Mana Burn.
15. Self Buff that increases the Critical Ratio of skill #9. Eventually will also increase the Critical Damage said skill does.
16. Self Buff that increases the Critical Damage of normal attacks(no skills) based on the user's Agility. Also increases Strength.
17. Self Buff that increases the damage the player does based on the M.Kill count. (When you kill a monster the M.Kill count goes up by 1. Once you hit 100 kills, or you log out, it will reset back to 0. The 20th, 40th, 60th, 80th, and 100th kill will give an Exp bonus. I think the 100th kill will give you 19 times the Exp. Basically this skill causes you to do more damage the more you kill.)
18. Skill that silences the target.
19. Skill that confuses the target.


1 - INVENOM :
Level 1: 20% boost to Elemental Attack Rate, 10% to Defense, 2% chance of 5 additionnal attacks with 11 damage.
Level 2: 40% boost to Elemental Attack Rate, 20% to Defense, 2% chance of 6 additionnal attacks with 33 damage.
Level 3: 60% boost to Elemental Attack Rate, 30% to Defense, 4% chance of 7 additionnal attacks with 55 damage.
Level 4: 80% boost to Elemental Attack Rate, 40% to Defense, 5% chance of 8 additionnal attacks with 77 damage.
Level 5: 100% boost to Elemental Attack Rate, 50% to Defense, 6% chance of 9 additionnal attacks with 99 damage.

2 - HIDE :
Level 1 : Able to Vanish from players or monsters that are up to 5 levels higher. 50% drop in Mobility during Vanish mode.
Level 2 : Able to Vanish from players or monsters that are up to 5 levels higher. 40% drop in Mobility during Vanish mode.
Level 3 : Able to Vanish from players or monsters that are up to 5 levels higher. 30% drop in Mobility during Vanish mode.
Level 4 : Able to Vanish from players or monsters that are up to 5 levels higher. 20% drop in Mobility during Vanish mode.
Level 5 : Able to Vanish from players or monsters that are up to 5 levels higher.
Level 6 : Able to Vanish from players or monsters that are up to 5 levels higher. 20% boost in Mobility during Vanish mode.
Level 1 : Able to Vanish from players or monsters that are up to 5 levels higher. 30% boost in Mobility during Vanish mode.

3 - PARRY :
Level 1 : 2% chance of you blocking physical attacks with your weapon. Lasts 18 minutes.
Level 2 : 4% chance of you blocking physical attacks with your weapon. Lasts 21 minutes.
Level 3 : 6% chance of you blocking physical attacks with your weapon. Lasts 24 minutes.
Level 4 : 8% chance of you blocking physical attacks with your weapon. Lasts 17 minutes.
Level 5 : 10% chance of you blocking physical attacks with your weapon. Lasts 30 minutes.
Level 6 : 12% chance of you blocking physical attacks with your weapon. Lasts 30 minutes.
Level 7 : 14% chance of you blocking physical attacks with your weapon. Lasts 90 minutes.

4 - MORTAL RISING :
Level 1 : After being under Vanish mode, there's a 20% chance of your first attack being a Critical Attack. Last 6 minutes.
Level 2 : After being under Vanish mode, there's a 40% chance of your first attack being a Critical Attack. Last 9 minutes.
Level 3 : After being under Vanish mode, there's a 60% chance of your first attack being a Critical Attack. Last 12 minutes.
Level 4 : After being under Vanish mode, there's a 80% chance of your first attack being a Critical Attack. Last 15 minutes.
Level 5 : After being under Vanish mode, there's a 100% chance of your first attack being a Critical Attack. Last 18 minutes.
Level 6 : After being under Vanish mode, there's a 100% chance of your first attack being a Critical Attack. Last 18 minutes. You can also Vanish from monster/players that are more than 7 levels higher.
Level 7 : After being under Vanish mode, there's a 100% chance of your first attack being a Critical Attack. Last 21 minutes. You can also Vanish from monster/players that are more than 7 levels higher.

5 - SPRINT :
Level 1 : 20% boost to your Mobility. Lasts 18 seconds.
Level 2 : 40% boost to your Mobility. Lasts 21 seconds.
Level 3 : 60% boost to your Mobility. Lasts 27 seconds.
Level 4 : 80% boost to your Mobility. Lasts 30 seconds.
Level 5 : 100% boost to your Mobility. Lasts 30 seconds.
Level 6 : 120% boost to your Mobility. Lasts 30 seconds.
Level 7 : 140% boost to your Mobility. Lasts 30 seconds.

6 - PROJECTILE :

Level 1 :Additional 40% damage added to your Spear Attacks.
Level 2 :Additional 80% damage added to your Spear Attacks.
Level 3 :Additional 120% damage added to your Spear Attacks.
Level 4 :Additional 160% damage added to your Spear Attacks.
Level 5 :Additional 200% damage added to your Spear Attacks.
Level 6 :Additional 240% damage added to your Spear Attacks.
Level 7 :Additional 280% damage added to your Spear Attacks.

7 - SUDDEN ATTACK :
Level 1 : 100% of your weapon damage added to your attacks. 4 continous attack with level damage.
Level 2 : 150% of your weapon damage added to your attacks. 5 continous attack with level damage.
Level 3 : 200% of your weapon damage added to your attacks. 6 continous attack with level damage.
Level 4 : 250% of your weapon damage added to your attacks. 7 continous attack with level damage.
Level 5 : 300% of your weapon damage added to your attacks. 8 continous attack with level damage.
Level 6 : 350% of your weapon damage added to your attacks. 9 continous attack with level damage.
Level 7 : 400% of your weapon damage added to your attacks. 15 continous attack with level damage

8 - MIRROR SHIELD :

Level 1 : Reflects 6% of received damage, including Magic attacks. Lasts 1 min.
Level 2 : Reflects 9% of received damage, including Magic attacks. Lasts 2 mins.
Level 3 : Reflects 11% of received damage, including Magic attacks. Lasts 3 mins.
Level 4 : Reflects 13% of received damage, including Magic attacks. Lasts 4 mins.
Level 5 : Reflects 15% of received damage, including Magic attacks. Lasts 5 mins.
Level 6 : Reflects 17% of received damage, including Magic attacks. Lasts 5 mins.
Level 7 : Reflects 19% of received damage, including Magic attacks. Lasts 5 mins.

9 - PSYCHIC PHANTOM :

Level 1 : Additional 80% Damage added to regular attack.
Level 2 : Additional 90% Damage added to regular attack.
Level 3 : Additional 100% Damage added to regular attack.
Level 4 : Additional 110% Damage added to regular attack.
Level 5 : Additional 120% Damage added to regular attack.
Level 6 : Additional 130% Damage added to regular attack.
Level 7 : Additional 140% Damage added to regular attack.

10 - AVOID :

Level 1 : 3% boost to your target's Agility. Lasts 18 mins.
Level 2 : 6% boost to your target's Agility. Lasts 21 mins.
Level 3 : 9% boost to your target's Agility. Lasts 24 mins.
Level 4 : 12% boost to your target's Agility. Lasts 27 mins.
Level 5 : 15% boost to your target's Agility. Lasts 30 mins.
Level 6 : 18% boost to your target's Agility. Lasts 30 mins.
Level 7 : 21% boost to your target's Agility. Lasts 90 mins.

11 - POTION VALUE :
Level 1 : Potions heal an additionnal 10%. Lasts 2 mins.
Level 2 : Potions heal an additionnal 15%. Lasts 4 mins.
Level 3 : Potions heal an additionnal 20%. Lasts 6 mins.
Level 4 : Potions heal an additionnal 25%. Lasts 8 mins.
Level 5 : Potions heal an additionnal 30%. Lasts 10 mins.
Level 6 : Potions heal an additionnal 35%. Lasts 10 mins.
Level 7 : Potions heal an additionnal 40%. Lasts 10 mins.

12 - QUICKNESS :

Level 1 : 10% boost in your target's Dexterity. Lasts 18 mins.
Level 2 : 15% boost in your target's Dexterity. Lasts 21 mins.
Level 3 : 20% boost in your target's Dexterity. Lasts 24 mins.
Level 4 : 25% boost in your target's Dexterity. Lasts 27 mins.
Level 5 : 30% boost in your target's Dexterity. Lasts 30 mins.
Level 6 : 35% boost in your target's Dexterity. Lasts 30 mins.
Level 7 : 40% boost in your target's Dexterity. Lasts 90 mins.

13 - BOOST :

Level 1 : 3% increase in turning a regular attack into a critical. Last 18 mins.
Level 2 : 4% increase in turning a regular attack into a critical. Last 21 mins.
Level 3 : 5% increase in turning a regular attack into a critical. Last 24 mins.
Level 4 : 6% increase in turning a regular attack into a critical. Last 27 mins.
Level 5 : 7% increase in turning a regular attack into a critical. Last 30 mins.
Level 6 : 8% increase in turning a regular attack into a critical. Last 30 mins.
Level 7 : 10% increase in turning a regular attack into a critical. Last 30 mins.

14 - MANA BURN :

Level 1 : Absorbs the target's Mana at 200% of his level, and then converts it into 300% of his level. Stuns target for 1 sec.
Level 2 : Absorbs the target's Mana at 300% of his level, and then converts it into 400% of his level. Stuns target for 2 sec.
Level 3 : Absorbs the target's Mana at 400% of his level, and then converts it into 500% of his level. Stuns target for 2 sec.
Level 4 : Absorbs the target's Mana at 500% of his level, and then converts it into 600% of his level. Stuns target for 3 sec.
Level 5 : Absorbs the target's Mana at 600% of his level, and then converts it into 700% of his level. Stuns target for 3 sec.
Level 6 : Absorbs the target's Mana at 700% of his level, and then converts it into 800% of his level. Stuns target for 4 sec.
Level 7 : Absorbs the target's Mana at 800% of his level, and then converts it into 900% of his level. Stuns target for 5 sec.

15 - PHANTOM CROW :

Level 1 : Upon sucessfully casting Psychic Phantom, you have a 20 % cahnce of it giving Critical Damage. Lasts 18 mins.
Level 2 : Upon sucessfully casting Psychic Phantom, you have a 40 % cahnce of it giving Critical Damage. Lasts 21 mins.
Level 3 : Upon sucessfully casting Psychic Phantom, you have a 60 % cahnce of it giving Critical Damage. Lasts 24 mins.
Level 4 : Upon sucessfully casting Psychic Phantom, you have a 80 % cahnce of it giving Critical Damage. Lasts 27 mins.
Level 5 : Upon sucessfully casting Psychic Phantom, you have a 100 % cahnce of it giving Critical Damage. Lasts 30 mins.
Level 6 : Upon sucessfully casting Psychic Phantom, you have a 100 % cahnce of it giving Critical Damage with a 50% boost. Lasts 30 mins.
Level 7 : Upon sucessfully casting Psychic Phantom, you have a 100 % cahnce of it giving Critical Damage with a 50% boost. Lasts 30 mins.

16- DEADLY BLOW :

Level 1 : Upon making a succesful Critical Attack, 200% of your Agility is added to your attack. Lasts 18 mins.
Level 2 : Upon making a succesful Critical Attack, 250% of your Agility is added to your attack. Lasts 21 mins.
Level 3 : Upon making a succesful Critical Attack, 300% of your Agility is added to your attack. Lasts 24 mins.
Level 4 : Upon making a succesful Critical Attack, 350% of your Agility is added to your attack. Lasts 27 mins.
Level 5 : Upon making a succesful Critical Attack, 420% of your Agility is added to your attack. Lasts 30 mins.
Level 6 : Upon making a succesful Critical Attack, 490% of your Agility is added to your attack. Lasts 30 mins.
Level 7 : Upon making a succesful Critical Attack, 530% of your Agility is added to your attack. Lasts 30 mins.

Additional 10% boost to your Strengh, level 1~6
Additional 20% boost to your Strengh, level 7

17 - DEATH BLOW :

Level 1 : Each succesful attack increases damage by 20% of user's Monster Kill Count. Lasts 18 mins.
Level 2 : Each succesful attack increases damage by 40% of user's Monster Kill Count. Lasts 21 mins.
Level 3 : Each succesful attack increases damage by 60% of user's Monster Kill Count. Lasts 24 mins.
Level 4 : Each succesful attack increases damage by 80% of user's Monster Kill Count. Lasts 27 mins.
Level 5 : Each succesful attack increases damage by 100% of user's Monster Kill Count. Lasts 30 mins.
Level 6 : Each succesful attack increases damage by 120% of user's Monster Kill Count. Lasts 30 mins.
Level 7 : Each succesful attack increases damage by 150% of user's Monster Kill Count. Lasts 90 mins.

18 - SILENCE :

Level 1 : Disables your target's skills. Lasts 10 secs.
Level 2 : Disables your target's skills. Lasts 15 secs.
Level 3 : Disables your target's skills. Lasts 20 secs.
Level 4 : Disables your target's skills. Lasts 25 secs.
Level 5 : Disables your target's skills. Lasts 30 secs.
Level 6 : Disables your target's skills. Lasts 35 secs.
Level 7 : Disables your target's skills. Lasts 40 secs.

19 - CONFUSION POUCH :

Level 1 : Confusion takes over for 8 secs. User in confusion status does not receive damage.
Level 2 : Confusion takes over for 11 secs. User in confusion status does not receive damage.
Level 3 : Confusion takes over for 14 secs. User in confusion status does not receive damage.
Level 4 : Confusion takes over for 17 secs. User in confusion status does not receive damage.
Level 5 : Confusion takes over for 20 secs. User in confusion status does not receive damage.
Level 6 : Confusion takes over for 23 secs. User in confusion status does not receive damage.
Level 7 : Confusion takes over for 26 secs. User in confusion status does not receive damage.


Dernière édition par Arwenne le Mar 22 Avr 2008 - 14:29, édité 4 fois

Arwenne
Admin

Nombre de messages : 5141
MMO pour lequel vous souhaitez devenir un BQ : tous les jeux ou ils sont :p
Localisation : Dans un cadre tout noir
Date d'inscription : 17/04/2007

http://bquestion.kanak.fr

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Re: Les Dhans

Message par Arwenne le Jeu 1 Nov 2007 - 15:40

Level 50 - 100 : Predator

1. Skill that releases the user from Root and Stun statuses.
2. Skill that does damage based on level and decreases evasion.
3. Self Buff that increases the damage of Katars.
4. Self Buff that allow the caster to use Hide-only skills even if not hidden.
5. Skill that reveals hidden players and monsters around the caster for some time.
6. Toggle that allows the player to see chests in the minimap.
7. Trap that decreases defense.
8. Skill that seals the target within a barrier. Unusable on monsters.
9. Trap that can constantly heal party members.
10. Trap with a chance of constantly stunning.
11. Trap that deals continuous damage to a random object.
12. Trap that constantly does damage.
13. Skill that gives the player a chance of staying hidden when attacking.
14. Skill that switches the target's Long Range Attack Power with their Short Range Attack Power. Unusable on monsters.
15. Skill that deals continuous damage to named monsters and boss monsters. Damage is based on Strength and Vitality.
16. Buff that increases the player's level, allowing them to equip higher-level equipment and do higher-level quests. Can be used on others.
17. Self Buff that decreases experience lost on death.
18. Skill that damages objects in a straight line and poisons them.
19. Skill that hides all party members(ambush!!)

1 - AWARENESS :

Level 1 : Immediate release from the Root spell.
Level 2 : Immediate release from the Root and Stun spells.

2 - SUGGLISH ATTACK :

Level 1 : 100% of your level is applied to damage. 3% drop in your target's Evasion. Masts 30 secs.
Level 2 : 200% of your level is applied to damage. 6% drop in your target's Evasion. Masts 30 secs.
Level 3 : 300% of your level is applied to damage. 9% drop in your target's Evasion. Masts 30 secs.
Level 4 : 400% of your level is applied to damage. 12% drop in your target's Evasion. Masts 30 secs.
Level 5 : 500% of your level is applied to damage. 15% drop in your target's Evasion. Masts 30 secs.
Level 6 : 600% of your level is applied to damage. 18% drop in your target's Evasion. Masts 30 secs.
Level 7 : 700% of your level is applied to damage. 18% drop in your target's Evasion. Masts 30 secs.


3 - KATAR MASTERY :

Level 1 : 3% boost to your Katar Damage. lasts 18 mins.
Level 2 : 6% boost to your Katar Damage. lasts 21 mins.
Level 3 : 9% boost to your Katar Damage. lasts 24 mins.
Level 4 : 12% boost to your Katar Damage. lasts 27 mins.
Level 5 : 15% boost to your Katar Damage. lasts 30 mins.
Level 6 : 20% boost to your Katar Damage. lasts 30 mins.
Level 7 : 20% boost to your Katar Damage. lasts 30 mins.

4 - HIDE SPRIT :

Level 1 : Can use the vanish skill without hiding for 3 minutes.

5 - DETECT :

Level 1 : Detect any players ans mosnters. 15M range. Lasts 30 secs.


6 - Tracking Treasure :

Level 1 : You can view Treasure Boxes thar are located within 35M on the Minimap.


7 - RUIN TRAP :

Level 1 : 3% drop in your target's Defense if they are within the Trap Range. Lasts 30 secs.
Level 2 : 6% drop in your target's Defense if they are within the Trap Range. Lasts 30 secs.
Level 3 : 9% drop in your target's Defense if they are within the Trap Range. Lasts 45 secs.
Level 4 : 12% drop in your target's Defense if they are within the Trap Range. Lasts 45 secs.
Level 5 : 15% drop in your target's Defense if they are within the Trap Range. Lasts 60 secs.
Level 6 : 20% drop in your target's Defense if they are within the Trap Range. Lasts 60 secs.
Level 7 : 50% drop in your target's Defense if they are within the Trap Range. Lasts 60 secs.


8 - SEALING SQUARE :

Level 1 : Seal the targets that are within a 6M range for 10 secs. Does not apply to Monsters.
Level 2 : Seal the targets that are within a 7M range for 15 secs. Does not apply to Monsters.
Level 3 : Seal the targets that are within a 8M range for 20 secs. Does not apply to Monsters.
Level 4 : Seal the targets that are within a 9M range for 25 secs. Does not apply to Monsters.
Level 5 : Seal the targets that are within a 10M range for 30 secs. Does not apply to Monsters.
Level 6 : Seal the targets that are within a 11M range for 40 secs. Does not apply to Monsters.
Level 7 : Seal the targets that are within a 11M range for 50 secs. Does not apply to Monsters.


9 - HEALING TRAP :

Level 1 : 1% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
Level 2 : 2% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
Level 3 : 3% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
Level 4 : 4% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
Level 5 : 5% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
Level 6 : 6% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
Level 7 : 10% HP recovered every 3 seconds for all party members within range. Lasts 90 secs.


10 - HEART TRAP :

Level 1 : 20% chance of stunning your target for 2 secs every 5 secs. Lasts 30 secs.
Level 2 : 25% chance of stunning your target for 2 secs every 5 secs. Lasts 30 secs.
Level 3 : 30% chance of stunning your target for 3 secs every 5 secs. Lasts 30 secs.
Level 4 : 35% chance of stunning your target for 3 secs every 5 secs. Lasts 30 secs.
Level 5 : 40% chance of stunning your target for 4 secs every 5 secs. Lasts 30 secs.
Level 6 : 50% chance of stunning your target for 4 secs every 5 secs. Lasts 30 secs.
Level 7 : 60% chance of stunning your target for 4 secs every 5 secs. Lasts 90 secs.


11 - SCARECROW :

Level 1 : 1000 damage given to random targets within the Trap's Range. Lasts 30 secs.
Level 2 : 1200 damage given to random targets within the Trap's Range. Lasts 30 secs.
Level 3 : 1400 damage given to random targets within the Trap's Range. Lasts 45 secs.
Level 4 : 1600 damage given to random targets within the Trap's Range. Lasts 45 secs.
Level 5 : 1800 damage given to random targets within the Trap's Range. Lasts 60 secs.
Level 6 : 2000 damage given to random targets within the Trap's Range. Lasts 60 secs.
Level 7 : 1200 damage given to random targets within the Trap's Range. Lasts 180 secs.


12 - TIMER TRAP :

Level 1 : 20% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 30 secs.
Level 2 : 25% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 30 secs.
Level 3 : 25% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 45 secs.
Level 4 : 30% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 45 secs.
Level 5 : 30% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 60 secs.
Level 6 : 40% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 60 secs.
Level 7 : 60% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 180 secs.


13 - Secrte Hide :

Level 1 : 10 % chance of staying in vanish mode even during attacks.
Level 2 : 20 % chance of staying in vanish mode even during attacks.
Level 3 : 30 % chance of staying in vanish mode even during attacks.
Level 4 : 40 % chance of staying in vanish mode even during attacks.
Level 5 : 50 % chance of staying in vanish mode even during attacks.
Level 6 : 60 % chance of staying in vanish mode even during attacks.
Level 7 : 70 % chance of staying in vanish mode even during attacks.


14 - TRANSFORMATION :

Level 1 : Convert 100% of your target's Ranged Attack into 90% Melee Attack for 30 secs. Not applicable to Monsters.
Level 2 : Convert 100% of your target's Ranged Attack into 85% Melee Attack for 30 secs. Not applicable to Monsters.
Level 3 : Convert 100% of your target's Ranged Attack into 80% Melee Attack for 45 secs. Not applicable to Monsters.
Level 4 : Convert 100% of your target's Ranged Attack into 75% Melee Attack for 45 secs. Not applicable to Monsters.
Level 5 : Convert 100% of your target's Ranged Attack into 70% Melee Attack for 60 secs. Not applicable to Monsters.
Level 6 : Convert 100% of your target's Ranged Attack into 65% Melee Attack for 60 secs. Not applicable to Monsters.
Level 7 : Convert 100% of your target's Ranged Attack into 50% Melee Attack for 60 secs. Not applicable to Monsters.



15 - PREMIUM SLASH :

Level 1 : 10% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 3 mins.
Level 2 : 20% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 3 mins.
Level 3 : 30% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 4 mins.
Level 4 : 40% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 4 mins.
Level 5 : 50% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 5 mins.
Level 6 : 60% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 5 mins.
Level 7 : 70% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 10 mins.



16 - ROYAL MASK:

Level 1 : Your level is raised by 1. Lasts 30mins.
Level 2 : Your level is raised by 2. Lasts 30mins.
Level 3 : Your level is raised by 3. Lasts 30mins.
Level 4 : Your level is raised by 4. Lasts 30mins.
Level 5 : Your level is raised by 5. Lasts 120mins.

17 - EXPERIENCE MAMBO :

Level 1 : 10% reduction in EXP loss upon death. Lasts 10 mins.
Level 2 : 15% reduction in EXP loss upon death. Lasts 10 mins.
Level 3 : 20% reduction in EXP loss upon death. Lasts 20 mins.
Level 4 : 25% reduction in EXP loss upon death. Lasts 20 mins.
Level 5 : 30% reduction in EXP loss upon death. Lasts 30 mins.
Level 6 : 50% reduction in EXP loss upon death. Lasts 30 mins.
Level 7 : 70% reduction in EXP loss upon death. Lasts 60 mins.


18 - DEMOLITION :

Level 1 : 100% boost in damage dealt to your target aligned at your location. 30% of the damage is applied as Poison damage. Lasts 15 secs.
Level 2 : 120% boost in damage dealt to your target aligned at your location. 30% of the damage is applied as Poison damage. Lasts 15 secs.
Level 3 : 130% boost in damage dealt to your target aligned at your location. 40% of the damage is applied as Poison damage. Lasts 15 secs.
Level 4 : 150% boost in damage dealt to your target aligned at your location. 40% of the damage is applied as Poison damage. Lasts 15 secs.
Level 5 : 160% boost in damage dealt to your target aligned at your location. 50% of the damage is applied as Poison damage. Lasts 15 secs.
Level 6 : 180% boost in damage dealt to your target aligned at your location. 50% of the damage is applied as Poison damage. Lasts 15 secs.
Level 7 : 240% boost in damage dealt to your target aligned at your location. 50% of the damage is applied as Poison damage. Lasts 15 secs.

19 - BLACK MANTLE :

Level 1 : 50% decrease in the party's mobility while in Vanish mode. Lasts 1 min.
Level 2 : 40% decrease in the party's mobility while in Vanish mode. Lasts 1 min.
Level 3 : 30% decrease in the party's mobility while in Vanish mode. Lasts 3 min.
Level 4 : 20% decrease in the party's mobility while in Vanish mode. Lasts 3 min.
Level 5 : All party members will Vanish with no penality to their Mobility. Lasts 5 min.
Level 6 : 10% increase in the party's mobility while in Vanish mode. Lasts 5 min.
Level 7 : 10% increase in the party's mobility while in Vanish mode. Lasts 5 min.


Dernière édition par Arwenne le Mar 22 Avr 2008 - 14:30, édité 2 fois

Arwenne
Admin

Nombre de messages : 5141
MMO pour lequel vous souhaitez devenir un BQ : tous les jeux ou ils sont :p
Localisation : Dans un cadre tout noir
Date d'inscription : 17/04/2007

http://bquestion.kanak.fr

Revenir en haut Aller en bas

Re: Les Dhans

Message par Arwenne le Jeu 1 Nov 2007 - 15:50

Level 50 - 100 : Avenger


1. Skill that releases the user from Root status.
2. Skill that does damage based on level and decreases accuracy.
3. Self Buff that increases the damage of Katars.
4. Buff that increases the mount's movement speed.
5. Trap that decreases movement speed.
6. Skill that seals the target within a barrier. Unusable on monsters.
7. Trap that decreases offensive abilities.
8. Trap that absorbs Agility.
9. Skill that absorbs some of the target's HP and stuns them(Health Burn).
10. Trap that absorbs Strength.
11. Skill that gives the player a chance of staying hidden when attacking.
12. Pulls the target towards the user and paralyzes it.
13. Trap that causes damage over time.
14. Skill that gives the user a chance of doing 2 critical hits on the target.
15. Skill that has a chance of switching the target's HP with their MP. Unusable on monsters.(this is just... scary).
16. Attack Skill that hits twice.
17. Skill with a chance to cause a certain number of enemies to commit suicide.

1 - FREE UP :

Level 1 :Immediate release from Root spell.

2 - Blind ATTACK :

Level 1 : 100% of your level is applied to your damage. 3% drop in your opponent's Accuracy. Lasts 1 min.
Level 2 : 200% of your level is applied to your damage. 6% drop in your opponent's Accuracy. Lasts 1 min.
Level 3 : 300% of your level is applied to your damage. 9% drop in your opponent's Accuracy. Lasts 1 min.
Level 4 : 400% of your level is applied to your damage. 12% drop in your opponent's Accuracy. Lasts 1 min.
Level 5 : 500% of your level is applied to your damage. 15% drop in your opponent's Accuracy. Lasts 1 min.
Level 6 : 600% of your level is applied to your damage. 18% drop in your opponent's Accuracy. Lasts 1 min.
Level 7 : 700% of your level is applied to your damage. 21% drop in your opponent's Accuracy. Lasts 1 min.

3 - KATAR MASTERY :

Level 1 : 3% boost to your Katar Damage. lasts 18 mins.
Level 2 : 6% boost to your Katar Damage. lasts 21 mins.
Level 3 : 9% boost to your Katar Damage. lasts 24 mins.
Level 4 : 12% boost to your Katar Damage. lasts 27 mins.
Level 5 : 15% boost to your Katar Damage. lasts 30 mins.
Level 6 : 20% boost to your Katar Damage. lasts 30 mins.
Level 7 : 20% boost to your Katar Damage. lasts 120 mins.

4 - ROWEL SPUR :

Level 1 : 20% drop in the mount's Mobility. Lasts 10 minutes.

You need to be a mount for this skill.

5 - IMMOBILE TRAP :

Levle 1 : Opponents that are inside the trap range will have a 10% drop in their attack speed. Lasts 30 secs.
Levle 2 : Opponents that are inside the trap range will have a 15% drop in their attack speed. Lasts 30 secs.
Levle 3 : Opponents that are inside the trap range will have a 20% drop in their attack speed. Lasts 30 secs.
Levle 4 : Opponents that are inside the trap range will have a 25% drop in their attack speed. Lasts 30 secs.
Levle 5 : Opponents that are inside the trap range will have a 30% drop in their attack speed. Lasts 30 secs.
Levle 6 : Opponents that are inside the trap range will have a 40% drop in their attack speed. Lasts 30 secs.
Levle 7 : Opponents that are inside the trap range will have a 60% drop in their attack speed. Lasts 30 secs.

6 - Sealing Square :

Level 1 : Seal the target that's within 6M range for 10 secs. Does not apply to Monsters.
Level 2 : Seal the target that's within 7M range for 15 secs. Does not apply to Monsters.
Level 3 : Seal the target that's within 8M range for 20 secs. Does not apply to Monsters.
Level 4 : Seal the target that's within 9M range for 12 secs. Does not apply to Monsters.
Level 5 : Seal the target that's within 10M range for 30 secs. Does not apply to Monsters.
Level 6 : Seal the target that's within 11M range for 40 secs. Does not apply to Monsters.
Level 7 : Seal the target that's within 11M range for 50 secs. Does not apply to Monsters.

Using this skill will seal you inside the barrier as well.

7- DOOM TRAP :

Level 1 : 3% drop in the Attack of your target inside the trap range. lasts 30 seconds.
Level 2 : 6% drop in the Attack of your target inside the trap range. lasts 30 seconds.
Level 3 : 9% drop in the Attack of your target inside the trap range. lasts 45 seconds.
Level 4 : 12% drop in the Attack of your target inside the trap range. lasts 45 seconds.
Level 5 : 15% drop in the Attack of your target inside the trap range. lasts 60 seconds.
Level 6 : 20% drop in the Attack of your target inside the trap range. lasts 60 seconds.
Level 7 : 30% drop in the Attack of your target inside the trap range. lasts 3 minutes.

You need to have a Trap Strick in your inventory to use this skill.


8 - elusion Trap :

Level 1 : Absorb 10 Agility from your target that's within the trap range. Lasts 30 secs.
Level 2 : Absorb 15 Agility from your target that's within the trap range. Lasts 30 secs.
Level 3 : Absorb 20 Agility from your target that's within the trap range. Lasts 45 secs.
Level 4 : Absorb 25 Agility from your target that's within the trap range. Lasts 45 secs.
Level 5 : Absorb 30 Agility from your target that's within the trap range. Lasts 60 secs.
Level 6 : Absorb 40 Agility from your target that's within the trap range. Lasts 60 secs.
Level 7 : Absorb 100 Agility from your target that's within the trap range. Lasts 180 secs.

9 - HEALTH BURN :

Level 1 : Drains HP from your target at 200% of your level, returning 300% HP back. Stuns for 1 sec.
Level 2 : Drains HP from your target at 300% of your level, returning 400% HP back. Stuns for 2 sec.
Level 3 : Drains HP from your target at 400% of your level, returning 500% HP back. Stuns for 2 sec.
Level 4 : Drains HP from your target at 500% of your level, returning 600% HP back. Stuns for 3 sec.
Level 5 : Drains HP from your target at 600% of your level, returning 700% HP back. Stuns for 3 sec.
Level 6 : Drains HP from your target at 700% of your level, returning 800% HP back. Stuns for 4 sec.
Level 7 : Drains HP from your target at 800% of your level, returning 900% HP back. Stuns for 5 sec.

10 - STRENGHT TRAP :

Level 1 : Absorb 10 Strength from your target that's within the trap range. Lasts 30 secs.
Level 2 : Absorb 15 Strength from your target that's within the trap range. Lasts 30 secs.
Level 3 : Absorb 20 Strength from your target that's within the trap range. Lasts 45 secs.
Level 4 : Absorb 25 Strength from your target that's within the trap range. Lasts 45 secs.
Level 5 : Absorb 30 Strength from your target that's within the trap range. Lasts 60 secs.
Level 6 : Absorb 40 Strength from your target that's within the trap range. Lasts 60 secs.
Level 7 : Absorb 100 Strength from your target that's within the trap range. Lasts 180 secs.

11 - Secrte Hide :

Level 1 : 10 % chance of staying in vanish mode even during attacks.
Level 2 : 20 % chance of staying in vanish mode even during attacks.
Level 3 : 30 % chance of staying in vanish mode even during attacks.
Level 4 : 40 % chance of staying in vanish mode even during attacks.
Level 5 : 50 % chance of staying in vanish mode even during attacks.
Level 6 : 60 % chance of staying in vanish mode even during attacks.
Level 7 : 70 % chance of staying in vanish mode even during attacks.

12 - DEATH CALL :

Level 1 : Brings an opponent within a 5M distance to your feet ans paralyzes them. Lasts 2 secs.
Level 2 : Brings an opponent within a 7M distance to your feet ans paralyzes them. Lasts 2 secs.
Level 3 : Brings an opponent within a 10M distance to your feet ans paralyzes them. Lasts 2 secs.
Level 4 : Brings an opponent within a 12M distance to your feet ans paralyzes them. Lasts 3 secs.
Level 5 : Brings an opponent within a 15M distance to your feet ans paralyzes them. Lasts 3 secs.
Level 6 : Brings an opponent within a 15M distance to your feet ans paralyzes them. Lasts 4 secs.
Level 7 : Brings an opponent within a 15M distance to your feet ans paralyzes them. Lasts 4 secs.

13 - Poluting Blood :

Level 1 : Without detox within 10 secs, user's HP will drop at the rate of 200% of user's level every 3 secs.
Level 2 : Without detox within 10 secs, user's HP will drop at the rate of 300% of user's level every 3 secs.
Level 3 : Without detox within 10 secs, user's HP will drop at the rate of 400% of user's level every 3 secs.
Level 4 : Without detox within 7 secs, user's HP will drop at the rate of 500% of user's level every 3 secs.
Level 5 : Without detox within 7 secs, user's HP will drop at the rate of 600% of user's level every 3 secs.
Level 6 : Without detox within 7 secs, user's HP will drop at the rate of 700% of user's level every 3 secs.
Level 7 : Without detox within 7 secs, user's HP will drop at the rate of 800% of user's level every 3 secs.


14 - DUPLICATION :

Level 1 : 20% chance of two consecutive Critical attacks on your target.
Level 2 : 25% chance of two consecutive Critical attacks on your target.
Level 3 : 30% chance of two consecutive Critical attacks on your target.
Level 4 : 35% chance of two consecutive Critical attacks on your target.
Level 5 : 40% chance of two consecutive Critical attacks on your target.
Level 6 : 50% chance of two consecutive Critical attacks on your target.
Level 7 : 60% chance of two consecutive Critical attacks on your target.

When you succeed with consecutive Critical attacks, the second attack will have 50% of damage applied.

15 - Mind Exchange :

Levle 1 : 20 % chance of exchanging your target's 100% Health with 300% Mana. Lasts 10 seconds.
Levle 2 : 25 % chance of exchanging your target's 100% Health with 280% Mana. Lasts 10 seconds.
Levle 3 : 30 % chance of exchanging your target's 100% Health with 260% Mana. Lasts 10 seconds.
Levle 4 : 35 % chance of exchanging your target's 100% Health with 240% Mana. Lasts 10 seconds.
Levle 5 : 40 % chance of exchanging your target's 100% Health with 220% Mana. Lasts 10 seconds.
Levle 6 : 50 % chance of exchanging your target's 100% Health with 200% Mana. Lasts 10 seconds.
Levle 7 : 50 % chance of exchanging your target's 100% Health with 180% Mana. Lasts 10 seconds. PVP only.

16 - Double Psychic Phantom :

Level 1 : Launches double swift attacks with a 100% boost.
Level 2 : Launches double swift attacks with a 110% boost.
Level 3 : Launches double swift attacks with a 120% boost.
Level 4 : Launches double swift attacks with a 130% boost.
Level 5 : Launches double swift attacks with a 140% boost.
Level 6 : Launches double swift attacks with a 150% boost.
Level 7 : Launches double swift attacks with a 160% boost.

17 - Suicide :

Levle 1 : 20% chance of commiting suicide with 1 target that's under level 70 and is within a 7M range.
Levle 2 : 30% chance of commiting suicide with 1 target that's under level 75 and is within a 7M range.
Levle 3 : 30% chance of commiting suicide with 2 targets that's under level 80 and is within a 7M range.
Levle 4 : 40% chance of commiting suicide with 2 targets that's under level 85 and is within a 7M range.
Levle 5 : 40% chance of commiting suicide with 3 targets that's under level 90 and is within a 7M range.
Levle 6 : 50% chance of commiting suicide with 3 targets that's under level 100 and is within a 7M range.
Levle 7 : 50% chance of commiting suicide with 4 targets that's under level 100 and is within a 7M range.

If you die with this skill, you will have drop in EXP and items (3%).

_________________

Arwenne, leader historique .... parce qu'au commencement personne d'autre ne voulait le faire ^_^

Arwenne
Admin

Nombre de messages : 5141
MMO pour lequel vous souhaitez devenir un BQ : tous les jeux ou ils sont :p
Localisation : Dans un cadre tout noir
Date d'inscription : 17/04/2007

http://bquestion.kanak.fr

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Re: Les Dhans

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